My goal was to create a game that is both fun and challenging. The first two levels of the game I created were to get the player used to the five elements of game design (Space, Components, Mechanics, Goals, and Rules) I offered, and were relatively simple. In contrast, the third was a challenge that requires skill and timing to defeat unpredictable, resistant enemies.
http://gamestarmechanic.com/game/player/1251656
Nice Blog. I love the background. Fits nicely with Blog. Nice game too.
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